2026–presentFounder · Product Design · Creative Direction

Doomsy

Product UX for an AI creative feed — brand taste as the quality bar

  • Product
  • Brand
  • AI
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Doomsy product screenshot

Product screens

The loop in the hand

Doomsy mobile onboarding — Your brand’s content, on easy mode
Onboarding — drop a URL, free to try
Doomsy home feed with product stories and Well Shucks post
Home feed — stories + product posts
Doomsy feed post for Crashing Out T-shirt with like and pass actions
Post detail — like, pass, edit, share
Doomsy story view for Touching Grass T-shirt
Stories — full-bleed product moments
Doomsy reels with Generate, Like, and Pass
Reels — Generate + like/pass loop
Doomsy edit image sheet — describe the change in plain English
Edit image — plain-English revisions
Doomsy agent chat creating a post with art-direction brief
Agent chat — brief, queue, deliver
Doomsy director settings — autonomous fill and model tiers
Director — autonomous fill + model pick
Doomsy brand settings — voice, cast, insights, liked, hidden
Brand system — voice, cast, insights

Overview

Doomsy is a creative feed for brands: paste a catalog link, get on-brand photos and reels in a private feed. Like the keepers, pass on the rest — no prompt box as the main UI.

I designed the product loop and set the creative quality bar so generative output feels directed, not dumped. The screens below walk the path from onboarding through feed, reels, edits, agent chat, and director controls.

Problem

Shop owners know what good looks like but don't have a studio on call. Existing tools still center prompts and bulk farms — not a feed they already understand, steered by taste.

Product design

Centered the experience on a private feed and a like/pass loop that improves what comes next — catalog ingest, brand voice you can read, and natural-language edits without a reshoot.

  • Signup → drop brand link → first posts → scroll / like / hide → save or ship
  • Clear hierarchy for photos, carousels, and reels in one feed
  • Edit-in-plain-English as a product affordance, not a hidden power feature
  • Director mode for autonomous fill, model tiers, cast sheets, and brand voice

Creative direction

Treated generative production like a shoot: brand photography and voice as inputs, fidelity to product and fabric as constraints, taste as the acceptance criteria. Well Shucks posts in the product are the same art direction language as the brand — deadpan, nostalgic, on-product.

Outcome

A live product at doomsy.ai that demonstrates product UX and art direction in one surface — useful for both product-design and brand/creative hiring conversations.