Parfade
Product design for golf social — plan rounds, side games, groups
- Product
- iOS
- Social

Product screens
The loop in the hand









Overview
Parfade is a consumer iOS app for golfers who already have a network — Saturday regulars, the “who’s free Thursday” crowd. Getting a round together was eating more energy than the round: three group chats, half the people don’t see it, maybes pile up, and the tee time’s gone. The work isn’t golf. It’s logistics.
I own product design and the full stack. The product only works if other people tap Accept — I feel the pain as a player, but I’m not the customer.
Problem
Scorecard apps don’t fix invites; invite tools don’t run games. The real failure mode was leaving negotiation outside the product.
Product decisions
First I tried the timid version: a link or poll dropped into the group thread — keep iMessage as home base, make the app a helper. It failed. People answered in the thread, the poll went stale, and the host was back to juggling.
So availability became a first-class action. Pick friends or a group; Parfade pushes; first to accept are in. In-app chat stays for people already in the round. What I refused to keep was three outside chats as the booking system.
- Invite → push → accept/decline — host sees who’s in without chasing threads
- Planning vs locked tee time as clear states; course and time on the notification and accept screen (after a friend accepted then texted “which course?”)
- Games, scoring, and recaps so the app isn’t only useful for five minutes of RSVP
- Groups and profiles so regular foursomes stick around after the round
Brand & craft
Visual system leans golf-club calm: cream surfaces, forest green, gold mark, script wordmark next to utilitarian UI. Lifestyle photography sets the bar; in-app chrome stays quiet so course photos and standings can lead.
Outcome & honesty
Shipped loop at parfade.com — build your people, invite, accept, play. Traction is early on purpose: no marketing yet; me and two friends is enough to feel the product break in real rounds, not enough to claim PMF.
The real constraint is habit. Group chat is still the default. I don’t win by building a better messenger — I win when a host trusts a Parfade invite to fill a tee time faster than three threads.